We have released the Alpha 4.4 update. It includes many improvements and bug fixes, but let’s skip that and get to the main thing. We have launched an open economy! Until now you could buy in-game goods (armor, weapons, starships) and expect that at the end of the testing cycle all your purchases would be refunded. Now you can both lose and gain!
Below are the main rules, which we will call Open Economy v1:
1) As before, once you buy items, you can use them for the duration of the current testing cycle. The developers can end the cycle at any time. If you still have the purchased items or they have been consumed (food eaten, bullets shot off, etc.) at the end of the cycle, you will get 100% of their value back.
2) If you want, you can sell the owned item to the same store you bought it from. The merchant will offer a price of 80% of the item’s value, keeping 20% as a commission.
3) Player-to-player combat is prohibited on the trading station and the starship buses. However, in other places, players can attack each other. As a result of such battles, you can lose the purchased items, for example, if another player takes them from your dead body. This player will be able to sell them in “The Silent Fence” store for 30% of the value. At the end of the testing cycle, you will receive an insurance payment of 50% of the lost items value. Of course, this is not only a danger, but also an opportunity. If you win the fight, you can also earn by selling trophies.
4) Note that “Alien Organics” store is ready to buy parts of arachnids’ bodies. These giant semi-intelligent insects attacked the neighboring station and bred there. You can get to the infected station on a starship bus or on your own starship, which you can buy (The Silent Fence does not buy back starships yet, so you do not risk losing funds if a starship will be taken away).
So we invite you to join the game if you are dare enough to take the risk and ready to fight to get not only fun but also profit!