After almost 2 years in development we are ready to released more details about Supernova
What is Supernova?
Supernova is a sci-fi sandbox survival MMORPG in an open world featuring indirect controls and an open economy with play to earn mechanics!
Engage in many in-game professions, including trading, politics, war, piracy, and exploration!
We invite you to explore a huge open world with endless possibilities on any platform (browser, mobile, pc).
Watch our early gameplay video!
A character can wake up in a space station, equip a spacesuit and venture into space, capture a hostile ship, land on a nearby planet and continue exploring a ground base – all seamlessly and in real-time.
Character automated fights, work, starship flying, players give out general orders. This removes routine from the players, and draws attention to more important management elements within the game.
- Game design document
- Promo gameplay trailer
- Pitch deck
- Detailed documentation
- Public announcement
- Seed token sale
- Scaling of hiring
- Community growth
- Private & public token sale
- Monthly public tests
- International exhibitions
- Building tools for creators
In the year 4100, the 500-year war between Life and Grobo corporations ended. Reborn technology was the cause of the conflict. Thanks to this invention, in the event of death of a human or any other sentient life form, it became possible to clone a new body and transfer the previously saved mind on to it. The religious leaders of Grobo considered this “resurrection” against the will of God.
While the most decisive battle of this conflict was unfolding, Grobo’s spies managed to disable a significant number of Reborn servers. This led to the corruption of a large amount of data and many people who died in the battle lost their memory after recovery.
Life corporation suffered colossal casualties and lost its former influence. Till this day, they are busy with the recovery of victims, paying out significant compensation. The player becomes one of them, the compensation received is just enough for a new ship that will help explore the endless Supernova universe and perhaps reveal its secrets.
In the Supernova-verse, the division of people by place of birth, race or faith has lost its meaning. States were replaced by Corporations, it is they who divide the spheres of influence of known star systems and discover new ones.
Corps operate in similar principles to companies in the real world. The owners of the corporation own its shares. The shares give voting rights and yield dividends. The shareholders appoint key managers who manage the resources of the corporation.
Corporations contend for control of star systems. They provide security from internal and external threats, thus making the area more attractive to other Supernova residents in turn allowing to collect more taxes.
The following real-world analogy illustrates how the economy works. Imagine that there is only one country in the world that occupies the territory of only one continent (inhabited star systems at the start of the game). The government of this country (Life Corporation, the game developer) maintains order on its territory, monitors the turnover of the national currency (LFC) and performs other service functions, in return collecting taxes from the trading operations of its residents (players). Some residents act as entrepreneurs, they develop mining, industry, science and trade, some work for hire, some operate outside the law and are engaged in piracy.
Over time, residents begin to develop new territories and establish their countries (new corporations). The governments of the new countries issue their own currency and establish their own laws, yet the international currency (UNIT), which is operated by an international bank (Interstellar Bank, the game developer), is popular due to its stability.
Scientists will be able to invent new blueprints. They serve as intellectual property in the Supernova-verse. The one who owns the blueprint, components and production facilities can produce new goods. In addition, the blueprint can be licensed to other players, allowing to collect royalties from each copy produced.
The blueprints are NFT made according to ERC-1155 standart. Just like LFC, they can be in two states – internal and external. Each blueprint can only have 10 copies.
Private sale is live!
By December 2021, the team at Sunday Games has grown to 16 people with a very diverse technology background. The average experience in game development for each member is over 10 years.
With an ambitious team that has experience in mainstream game development and has been involved with blockchain gaming since the first projects appeared in 2017, Supernova is on track to become one of the most anticipated games for blockchain enthusiasts and newcomers from traditional gaming. By combining the teams experience from both worlds, Sunday Games aims to make Supernova accessible to everyone.
PARTNERS & ADVISERS
We took part in the Indie Cup 2021. For the first time, we have presented an early demo version of...
Had a great time and showcased the Supernova at WN Conf Saint-Petersburg 2021 which became the first offline event in...
We decided to participate in Keep Calm, Do Games festival. During this event, we will make a demo version of...
Explore the universe and discover new star systems to be populated, find new Ore Deposits on planets and asteroid belts.
Build mining facilities to extract Ore deposits. Process the raw product into valuable materials.
Acquire artifacts for research and develop new blueprints that can be sold or licensed for production of equipment.
Assemble ship hulls with unique modules, build starships, space and planetary stations.
Get paid for the most dangerous contracts, providing security to anyone with the right amount of money.
Setup shops with wares from the most distant parts of the universe, build your trading empire, cashing in on the demand.
Build your property empire while collecting rent and influencing whole ecosystems of trade and war, location location location.
Steal from the rich and keep for yourself. The rich have so many loaves of bread they’d go moldy.